This meeting of publishers, developers, press, and gamers represents the gaming community's largest and most prominent gaming convention. The industry builds up to it each year in a bid to impress and draw attention to products in development and outdo each other during their press conferences-now streamed live over the internet to viewers, and inform gamers and press alike as to what to look forward to in terms of both software and hardware over the next 12 months.
Highlights for me in no particular order:
- Portal 2 coming to PS3.
- Little Big Planet looking more awesome, endorphin enducing, and creative than ever.
- Kevin Butler's speech rallying gamers into a nerdy frenzy.
- Rage looking totally gorgeous.
- Nintendo games like Epic Mickey and Kirby's Epic Yarn actually looking pretty sweet (too much epic in the title though)
- Xbox not having all the definitive versions of games and the PS3 having less sucky ports
- 3D actually being exciting.
- Zelda being totally broken during the Nintendo demonstration (that was hilarious, yet saddening).
- Kinect is a joke.
- Move is less of a joke.
- 3D is starting to interest me more and more.
- Motorstorm Apocalypse.
- Where the hell was The Last Guardian? Shadow of the Colossus was a masterpiece and that was 5 years ago, hurry the hell up.
- Also I want more from That Game Company, Flower was early 2008, surely they're working on something?
- Part of me hoped for glimpses of games like Arkham Asylum 2 or Uncharted 3, but realistically its just too early.
- Over 9 out of 10 games appear to have core gameplay mechanics centered around shooting, this bores me and worries me. I hope David Cages makes 5 Heavy Rains a year just to balance things out.
- Infamous 2 is NOT looking good, its profoundly worrying. Ice powers? Totally illogical. Character re-design? Also totally illogical.
"anything is subject to change at this point" -sucker punch game director Nate Fox. Please for gods sake, change it.
- Stagnation in the industry, this might just be the way it seems after such a killer year of games this and last year.
Portal is amazing, I finished straight after I saw the trailer for the sequel.
To think it started as just an experiment in gameplay mechanics, to hear the developer commentaries on level design and teaching the player the gameplay is inspiring. The sense of mystery, the brains behind the logic puzzles, the minimalist story, the humour, the personality injected into such sterile looking characters and environments. Masterful. Makes me want to create.