|Spec Ops: The Line|
|Ripe With Meaning|
|New Perspectives in Far Cry 3|
But its so flawed in the way it does this that all of it feels stupid. If subversion was the point, then don't you need that one strand of sanity amongst all the insanity? Something for the player to grab hold of and trust, so that the crazy stuff actually has a frame of reference?
|This is not normal...|
|The Clichés Assemble|
|Playing Bows and Arrows|
You could have just written me an essay, maybe.
The writer has been interviewed extensively defending his work and I really sympathise with him. What he did was bold and flawed. It deserves recognition for ambition if nothing else.
Jonathan Blow wrote a fantastic piece over Christmas about it taking him 15 years to recover from burning out over work, and how he's finally inspired again.
A nice turn around on the the can games be art debate (that never dies). Can art be games?
Uplifting piece about videogames and self harm.