And the obligatory motion blur, you love it ;)
Meanwhile the gaming critique blogosphere continues to churn out prose on yesterdays, today's, and tomorrows games. Here is a place to find the best of it, including a particularly interesting article which talks about something I've always thought about in relation to war games, and a presentation on social gaming, realism, and gamification which devolves into a crazed rant. Fascinating all the same, I wouldn't put this stuff up if it wasn't important (to me at least) or thoughtful so please give them a read/watch.
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